Module AI.AI_A2A_Gci
AI - Models the process of Ground Controlled Interception (GCI) for airplanes.
This is a class used in the AI.AI_A2A_Dispatcher.
Author: FlightControl
Global(s)
Global AI_A2A_GCI |
Implements the core functions to intercept intruders. |
Implements the core functions to intercept intruders.
Use the Engage trigger to intercept intruders.
The AI_A2A_GCI is assigned a Wrapper.Group and this must be done before the AI_A2A_GCI process can be started using the Start event.
The AI will fly towards the random 3D point within the patrol zone, using a random speed within the given altitude and speed limits. Upon arrival at the 3D point, a new random 3D point will be selected within the patrol zone using the given limits.
This cycle will continue.
During the patrol, the AI will detect enemy targets, which are reported through the Detected event.
When enemies are detected, the AI will automatically engage the enemy.
Until a fuel or damage threshold has been reached by the AI, or when the AI is commanded to RTB. When the fuel threshold has been reached, the airplane will fly towards the nearest friendly airbase and will land.
1. AI_A2A_GCI constructor
- AI_A2A_GCI.New(): Creates a new AI_A2A_GCI object.
2. AI_A2A_GCI is a FSM
2.1 AI_A2A_GCI States
- None ( Group ): The process is not started yet.
- Patrolling ( Group ): The AI is patrolling the Patrol Zone.
- Engaging ( Group ): The AI is engaging the bogeys.
- Returning ( Group ): The AI is returning to Base..
2.2 AI_A2A_GCI Events
- **AI.AI_Patrol#AI_PATROL_ZONE.Start**: Start the process.
- **AI.AI_Patrol#AI_PATROL_ZONE.Route**: Route the AI to a new random 3D point within the Patrol Zone.
- **AI_A2A_GCI.Engage**: Let the AI engage the bogeys.
- **AI_A2A_GCI.Abort**: Aborts the engagement and return patrolling in the patrol zone.
- **AI.AI_Patrol#AI_PATROL_ZONE.RTB**: Route the AI to the home base.
- **AI.AI_Patrol#AI_PATROL_ZONE.Detect**: The AI is detecting targets.
- **AI.AI_Patrol#AI_PATROL_ZONE.Detected**: The AI has detected new targets.
- **AI_A2A_GCI.Destroy**: The AI has destroyed a bogey Wrapper.Unit.
- **AI_A2A_GCI.Destroyed**: The AI has destroyed all bogeys Wrapper.Units assigned in the CAS task.
- Status ( Group ): The AI is checking status (fuel and damage). When the thresholds have been reached, the AI will RTB.
Developer Note
Note while this class still works, it is no longer supported as the original author stopped active development of MOOSE Therefore, this class is considered to be deprecated
Type(s)
Fields and Methods inherited from AI_A2A_GCI | Description |
---|---|
AI_A2A_GCI:CreateAttackUnitTasks(AttackSetUnit, DefenderGroup, EngageAltitude) |
Evaluate the attack and create an AttackUnitTask list. |
Creates a new AI_A2A_GCI object |
|
Creates a new AI_A2A_GCI object |
|
onafter State Transition for Event Patrol. |
Field(s)
Function(s)
Evaluate the attack and create an AttackUnitTask list.
Defined in:
AI_A2A_GCI
Parameters:
Core.Set#SET_UNIT AttackSetUnit
The set of units to attack.
Wrapper.Group#GROUP DefenderGroup
The group of defenders.
#number EngageAltitude
The altitude to engage the targets.
Return value:
self
Creates a new AI_A2A_GCI object
Defined in:
AI_A2A_GCI
Parameters:
Wrapper.Group#GROUP AIIntercept
DCS#Speed EngageMinSpeed
The minimum speed of the Wrapper.Group in km/h when engaging a target.
DCS#Speed EngageMaxSpeed
The maximum speed of the Wrapper.Group in km/h when engaging a target.
DCS#Altitude EngageFloorAltitude
The lowest altitude in meters where to execute the engagement.
DCS#Altitude EngageCeilingAltitude
The highest altitude in meters where to execute the engagement.
DCS#AltitudeType EngageAltType
The altitude type ("RADIO"=="AGL", "BARO"=="ASL"). Defaults to "RADIO".
Return value:
Creates a new AI_A2A_GCI object
Defined in:
AI_A2A_GCI
Parameters:
Wrapper.Group#GROUP AIIntercept
DCS#Speed EngageMinSpeed
The minimum speed of the Wrapper.Group in km/h when engaging a target.
DCS#Speed EngageMaxSpeed
The maximum speed of the Wrapper.Group in km/h when engaging a target.
DCS#Altitude EngageFloorAltitude
The lowest altitude in meters where to execute the engagement.
DCS#Altitude EngageCeilingAltitude
The highest altitude in meters where to execute the engagement.
DCS#AltitudeType EngageAltType
The altitude type ("RADIO"=="AGL", "BARO"=="ASL"). Defaults to "RADIO".
Return value:
onafter State Transition for Event Patrol.
Defined in:
AI_A2A_GCI
Parameters:
Wrapper.Group#GROUP AIIntercept
The AI Group managed by the FSM.
#string From
The From State string.
#string Event
The Event string.
#string To
The To State string.