Module DCS.DCSTypes

Global(s)

Global AI

Type(s)

Field(s)

Function(s)

Field(s)

Function(s)

Field(s)

Function(s)

Field(s)

Function(s)

Field(s)

Function(s)

Field(s)

Function(s)

Field(s)

Function(s)

Field(s)

Function(s)

Field(s)

Function(s)

Field(s)

Function(s)

Field(s)

Function(s)

Field(s)

Function(s)

Field(s)

Function(s)

Field(s)

Function(s)

Field(s)

Function(s)

Field(s)

Function(s)

Field(s)

Function(s)

3-dimensional box.

Function(s)

Field(s)

#table Desc.attributes

object type attributes

#string Desc.displayName

localized display name

Function(s)

Position is a composite structure.

It consists of both coordinate vector and orientation matrix. Position3 (also known as "Pos3" for short) is a table that has following format:

Function(s)

Vec2 is a 2D-vector for the ground plane as a reference plane.

Field(s)

#Distance Vec2.x

Vec2.x = Vec3.x

#Distance Vec2.y

Vec2.y = Vec3.z

Function(s)

Vec3 type is a 3D-vector.

DCS world has 3-dimensional coordinate system. DCS ground is an infinite plain.

Field(s)

#Distance Vec3.x

is directed to the north

#Distance Vec3.y

is directed up

#Distance Vec3.z

is directed to the east

Function(s)